AI Insights · Timothy · July 2025
Top 5 Pokémon Collector Games on iOS in the Middle East - Q2 2025
Explore the performance trends of the top Pokémon collector games on iOS in the Middle East during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of top Pokémon collector games on iOS in the Middle East showcased varying trends in downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Pokémon GO, developed by Niantic, Inc., experienced fluctuating revenue throughout the quarter. Weekly revenue started at approximately $22.7K, dipping to $9.1K by late April, before recovering to around $66.5K by the end of June. Downloads peaked at 4.7K in late June, while active users increased from 61.2K to 63.6K over the quarter.
The Pokémon Company’s Pokémon TCG Pocket saw its revenue peak at $68K in late April, with a notable increase in downloads reaching 3.4K in the week of June 23. Active users, however, showed a gradual decline from 50.6K to 37.5K during the quarter.
Pokémon UNITE maintained a relatively stable revenue, averaging between $400 and $900 weekly. Downloads showed a slight increase towards the end of the quarter, peaking at 984 in late June. Active users fluctuated slightly, ending the quarter at around 13.9K.
Monster Life: Lab Challenge did not generate revenue but maintained consistent download numbers, peaking at 1.3K at the start of the quarter.
Lastly, Mini Monsters: Card Collector from HOMA GAMES had modest revenue, peaking at $198 in mid-April. Downloads and active users showed minor fluctuations but remained relatively stable.
These insights reflect the dynamic nature of the mobile gaming market in the Middle East. For more detailed analysis, visit Sensor Tower.